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[COLOUR] Main Menu (Hero Provisions)

The Sample Main Menu screen was created during my internship at SOUPCORP Games as an artist intern. For one of our weekly tasks, we were instructed to collaborate amongst the other interns and create a set of main menu illustrations that could be cycled through as a background. For the "God of Festivities" scene, I was the colorist.

Final coloured version of the Shrine to the God of Festivities. The shrine deity was designed by myself in weeks prior to the main menu development. Colours were to be bright but welcoming, using a combination of warm and cool tones.

Final coloured version of the Shrine to the God of Festivities. The shrine deity was designed by myself in weeks prior to the main menu development. Colours were to be bright but welcoming, using a combination of warm and cool tones.

The black and white formatting of the piece that I undertook to understand my values. As the temple and staircase would later be grey-stone, I had to ensure that there was enough colour variation that the image wouldn't blend together.

The black and white formatting of the piece that I undertook to understand my values. As the temple and staircase would later be grey-stone, I had to ensure that there was enough colour variation that the image wouldn't blend together.

The original sketch by Jo-Anne White (SOUPCORP Games) that I worked off of.

The original sketch by Jo-Anne White (SOUPCORP Games) that I worked off of.

The accompanying linework preformed by Chau Phan (SOUPCORP Games).

The accompanying linework preformed by Chau Phan (SOUPCORP Games).